Who we are · the team
A growing team. A shared practice.
Participatory Art is a growing team of producers, dramaturgs, technicians, performers and builders. We bring different crafts and a shared history of making worlds together, across years and countries. That experience matters: knowing what each of us brings, trusting one another’s judgement, and finding our feet together when the work begins. Each person who joins adds new possibilities to what we can make. The open seats below are invitations to build the team with us. Their names are fictional for now, little portraits of the craft each person will bring. We look forward to replacing them with yours.
Our visual identity.
Wordmarks, colours and room to play. Explore the identity and download the artwork.
Explore the brand →-
01 · Team
Mathias Gullbrandson
Creative & Production
Twenty-five years of participatory theatre, from Riksteatern's touring stages to a clinic on a Stockholm shopping street. Executive producer on Brothers: A Tale of Two Sons, and part of the team that built The Borderland. Producer and director of actors on Reflector Entertainment's Unknown 9 launch events in New York, with the Punchdrunk ensemble, and in Austin. His craft connects the story, the performers and the room.
- Brothers: A Tale of Two Sons · EP · BAFTA
- Unknown 9 · launch events · prod. & dir. of actors
- Riksteatern · 1999–2003
- The Borderland · participatory festival
- Kulturbryggan · board member
- MA · Creative & Cultural Leadership, Portsmouth
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02 · Team
Martin Källström
Technology & AI
Twenty-five years of building systems that ship. His work spans Twingly, Narrative, which raised $15M and put a camera in 68 countries, and Kindship.ai, the autonomous-agent engine behind Elysium. He builds the orchestration layer that lets a thousand people be remembered at once.
- Elysium · AI infrastructure architect
- Kindship.ai · autonomous agents
- Narrative · $15M VC · 68 countries · CES
- Heywear NYC · built end-to-end
- Twingly · blog search
- MSc · Computer Science, Linköping
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03 · Team
Frank Impossible
Executive producer
The person who hears “that cannot be done” and starts working out the budget. Makes room for the ambitious version.
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04 · Team
Billie Backstory
Dramaturg
Knows what happened before the audience arrived, and why a tiny choice in the first scene should matter in the last.
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05 · Team
Kit Failsafe
Technical director
Makes the impossible work twice. Then builds the quiet backup that lets everyone else take a risk.
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06 · Team
Alma Elsewhere
Scenographer
Can turn a room into somewhere you remember having been, even when that place has never existed.
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07 · Team
Ada Whatif
AI engineer
Builds characters that listen, remember and leave room for the unexpected. As curious about people as about models.
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08 · Team
Sam Welcome
Service designer
Thinks about the person who nearly did not come. Makes every threshold, from the first invitation to the way home, feel considered.
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09 · Team
Echo Understory
Sound designer & composer
Knows a room can change before anyone sees a thing. Gives the world a pulse, and knows when to leave it silent.
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10 · Team
Robin Oncue
Production manager
Keeps a hundred moving parts in time without making the room feel hurried. Knows whose next five minutes need protecting.
Stockholm · worldwide · commissions opening 2026
Join the team.
The team grows through the people we meet and the work we make together. If you work freelance in participatory formats — direction, dramaturgy, scenography, sound, code, production — and you want to build worlds rather than deliver a scope, write to us. We read everything.
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